Here's rounddown, dear datapad.
Against multiple weak opponents, it's easy.. apply 'justice' equally, for as long as it's needed... if neccessary apply mobility and engage weaker opponents one-on-one for a breather.
Against mixed weaker and little more challenging opponents, focus on weaker first, one on one, after initial 'justice', then finish stronger. This tactic also works somewhat for well coordinated teams of lesser opponents.
Against truly challenging opponents (one at once at most), just trade blows as in duels, deflecting them (block to divert blow a little, then dodge attack if neccessary). After opponent is weakened, his/her demise can be quickened by more bold and stronger blows (finishers).
Techno / Jedi Tales of the Zyx legacy.
Slicing and Force Powers, Combat and Diplomatic efforts, hopefully not in vain... Lot of fashion, precious jewelry, and needless fascination with obscure artifacts or relics... With more or less true nature of lighter and darker sides exposed.
Monday, 18 November 2013
Sunday, 17 November 2013
Mental Poison (Character Description).

Mental Poisson or 'cruelty reinvented', Sith Inquisitor in atrocious Sith Academy.
... also known as 'force carrot', nickname given by her enemies, for she is known for her sweet words and force lightning capability ...
... it is rumoured that she prefers Light side ...
(Mystery of this character will be revealed someday).
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